Players in Android: Netrunner find themselves in a game of ever-building tension. Sometimes, the best he can do is work to trash whatever the corporation was developing. Sometimes, the runner finds something of value.
Even if a runner gets through a data fort’s defenses, there’s no telling what it holds. It’s not uncommon for an unprepared runner to fail to bypass a nasty sentry and suffer massive brain damage as a result. When a runner jacks-in and starts a run at a corporate server, he risks having his best programs trashed or being caught by a trace program and left vulnerable to corporate countermeasures. Their jobs are always a little desperate, driven by tight timelines, and shrouded in mystery. In turn, runners need to spend their time and credits acquiring a sufficient wealth of resources, purchasing the necessary hardware, and developing suitably powerful ice-breaker programs to hack past corporate security measures. They serve as the corporation’s virtual eyes, ears, and machine guns on the sprawling information superhighways of the network.
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To buy the time and earn the credits they need, they must secure their servers and data forts with “ice.” These security programs come in different varieties, from simple barriers to code gates and aggressive sentries. Each player seeks to score seven points from agendas, but from there the corporation and runner move in two wildly different and wholly flavorful directions.Ĭorporations seek to score agendas by advancing them. In Android: Netrunner, each player starts with five credits, five cards in hand, and a set number of actions per turn. Meanwhile, as the newest of our LCGs, Android: Netrunner will have a fixed distribution model that allows the game to grow organically with the cards from each regular release. Several of the more troublesome mechanics have been cleaned up and clarified, and the introduction of identities into the card pool creates a more dynamic play environment. Players familiar with the original will recognize its gritty, noir, cyberpunk feel and the tense, strategic action engendered by balancing their actions, but they’ll also find plenty of exciting enhancements in Android: Netrunner. Now, Fantasy Flight Games has updated this classic card game by Richard Garfield to fit our Living Card Game model.
When Netrunner was originally released in 1996, it was widely hailed as one of the greatest customizable card games of that era. These rogue operators with the hardware, software, and raw talent to exploit the corporations greatest weaknesses are the individualists known as netrunners. And others merely want to make some quick credits, hacking for secrets and turning them around on the black market.
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Some want to explode the walls that hide corporate secrets and usher in a new age of free information. Some hope to expose the root hypocrisy of these business giants built upon the labor of mistreated and impoverished drones and held in place by fraudulently legitimized monopolies. There are those who hunt constantly for flaws in corporate security measures. It is also the greatest weakness the megacorps have. It is the backbone of modern civilization.
It is a surveillance network, a financial system, and a library. More data flows through the network every second than was ever expressed in the first five-thousand years of written language. Most users transfer data via gestural interfaces and virt displays, but the elite “jack-in,” connecting their brains directly to their computers and, beyond them, the omnipresent network.Įveryone relies on the network, the all-seeing, all-hearing grid that surrounds Earth and reaches out into the solar system. Gone are the days of the mouse and the keyboard. Powerful computer and neurobiological technologies have allowed scientists to create digital maps of the mind, empowering new artificial intelligences and electronic brain interfaces. Technological advances have allowed corporations to push the envelope of human experience to heights previously unimaginable.